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"Urza's Saga" (335)

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Veiled Apparition
Veiled Apparition 1Blue (2)
Enchantment

When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay 1Blue."

Urza's Saga (Uncommon)
Veiled Crocodile
Veiled Crocodile 2Blue (3)
Enchantment

When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.

Urza's Saga (Rare)
Veiled Sentry
Veiled Sentry Blue (1)
Enchantment

When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.

Urza's Saga (Uncommon)
Veiled Serpent
Veiled Serpent 2Blue (3)
Enchantment

When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island."

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Venomous Fangs
Venomous Fangs 2Green (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, destroy the other creature.

Urza's Saga (Common)
Vernal Bloom
Vernal Bloom 3Green (4)
Enchantment

Whenever a Forest is tapped for mana, its controller adds an additional Green.

Urza's Saga (Rare)
Viashino Outrider
Viashino Outrider 2Red (3)
Creature — Viashino (4/3)

Echo 2Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Common)
Viashino Runner
Viashino Runner 3Red (4)
Creature — Viashino (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Urza's Saga (Common)
Viashino Sandswimmer
Viashino Sandswimmer 2RedRed (4)
Creature — Viashino (3/2)

Red: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.

Urza's Saga (Rare)
Viashino Weaponsmith
Viashino Weaponsmith 3Red (4)
Creature — Viashino (2/2)

Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.

Urza's Saga (Common)
Victimize
Victimize 2Black (3)
Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Urza's Saga (Uncommon)
Vile Requiem
Vile Requiem 2BlackBlack (4)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Vile Requiem.

1Black, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.

Urza's Saga (Uncommon)
Voice of Grace
Voice of Grace 3White (4)
Creature — Angel (2/2)

Flying, protection from black

Urza's Saga (Uncommon)
Voice of Law
Voice of Law 3White (4)
Creature — Angel (2/2)

Flying, protection from red

Urza's Saga (Uncommon)
Voltaic Key
Voltaic Key 1 (1)
Artifact

1, Tap: Untap target artifact.

Urza's Saga (Uncommon)
Vug Lizard
Vug Lizard 1RedRed (3)
Creature — Lizard (3/4)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Echo 1RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Uncommon)
Wall of Junk
Wall of Junk 2 (2)
Artifact Creature — Wall (0/7)

Defender (This creature can't attack.)

When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Urza's Saga (Uncommon)
War Dance
War Dance Green (1)
Enchantment

At the beginning of your upkeep, you may put a verse counter on War Dance.

Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.

Urza's Saga (Uncommon)
Waylay
Waylay 2White (3)
Instant

Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.

Urza's Saga (Uncommon)
Western Paladin
Western Paladin 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (3/3)

BlackBlack, Tap: Destroy target white creature.

Urza's Saga (Rare)
Whetstone
Whetstone 3 (3)
Artifact

3: Each player mills two cards.

Urza's Saga (Rare)
Whirlwind
Whirlwind 2GreenGreen (4)
Sorcery

Destroy all creatures with flying.

Urza's Saga (Rare)
Wild Dogs
Wild Dogs Green (1)
Creature — Dog (2/1)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Wildfire
Wildfire 4RedRed (6)
Sorcery

Each player sacrifices four lands. Wildfire deals 4 damage to each creature.

Urza's Saga (Rare)
Windfall
Windfall 2Blue (3)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Urza's Saga (Uncommon)
Winding Wurm
Winding Wurm 4Green (5)
Creature — Wurm (6/6)

Echo 4Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Common)
Wirecat
Wirecat 4 (4)
Artifact Creature — Cat (4/3)

Wirecat can't attack or block if an enchantment is on the battlefield.

Urza's Saga (Uncommon)
Witch Engine
Witch Engine 5Black (6)
Creature — Horror (4/4)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Tap: Add BlackBlackBlackBlack. Target opponent gains control of Witch Engine. (Activate only as an instant.)

Urza's Saga (Rare)
Wizard Mentor
Wizard Mentor 2Blue (3)
Creature — Human Wizard (2/2)

Tap: Return Wizard Mentor and target creature you control to their owner's hand.

Urza's Saga (Common)
Worn Powerstone
Worn Powerstone 3 (3)
Artifact

Worn Powerstone enters the battlefield tapped.

Tap: Add ColorlessColorless.

Urza's Saga (Uncommon)
Worship
Worship 3White (4)
Enchantment

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Urza's Saga (Rare)
Yawgmoth's Edict
Yawgmoth's Edict 1Black (2)
Enchantment

Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.

Urza's Saga (Uncommon)
Yawgmoth's Will
Yawgmoth's Will 2Black (3)
Sorcery

Until end of turn, you may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Urza's Saga (Rare)
Zephid
Zephid 4BlueBlue (6)
Creature — Illusion (3/4)

Flying

Shroud (This creature can't be the target of spells or abilities.)

Urza's Saga (Rare)
Zephid's Embrace
Zephid's Embrace 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)

Urza's Saga (Uncommon)
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